feat: 九宫格完成
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@@ -12,15 +12,14 @@
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<view class="grid-item" v-for="(item, index) in 9" :key="index">
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<!-- 中间格子作为抽奖按钮 (索引4) -->
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<template v-if="index === 4">
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<view class="lottery-btn" @click="handleStartClick">
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<text>{{ isRotating ? '抽奖中...' : '开始抽奖' }}</text>
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</view>
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<image :src="prizesObj.prizes[index]?.iconUrl" class="prize-img-button" mode="widthFix"
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@click="handleStartClick"></image>
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</template>
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<!-- 其他8个奖品格子 -->
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<template v-else>
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<image :src="prizes[index].img" class="prize-img" mode="widthFix"></image>
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<text class="prize-name">{{ prizes[index].name }}</text>
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<image :src="prizesObj.prizes[index]?.iconUrl" class="prize-img" mode="widthFix"></image>
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<text class="prize-name">{{ prizesObj.prizes[index]?.name }}</text>
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</template>
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</view>
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</view>
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@@ -30,15 +29,20 @@
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export default {
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props: {
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// 奖品数据数组
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prizes: {
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type: Array,
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prizesObj: {
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type: Object,
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required: true,
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default: () => []
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default: () => ({ prizes: [] })
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},
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// 是否禁用抽奖
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isDisabled: {
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type: Boolean,
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default: false
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},
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// 指定停止的位置索引 (0-7)
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targetIndex: {
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type: Number,
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default: null
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}
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},
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data() {
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@@ -66,8 +70,8 @@ export default {
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moveHighlight(index) {
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const row = Math.floor(index / 3) // 计算行
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const col = index % 3 // 计算列
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this.highlightTop = `${row * 200}rpx`
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this.highlightLeft = `${col * 200}rpx`
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this.highlightTop = `${row * 202}rpx`
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this.highlightLeft = `${col * 202}rpx`
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},
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/**
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* 执行抽奖动画
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@@ -113,7 +117,7 @@ export default {
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this.isRotating = false
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this.animationTimer = null
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// 触发抽奖完成事件,返回中奖奖品
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this.$emit('complete', this.prizes[this.LOTTERY_PATH[nextStep]])
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this.$emit('complete', this.prizesObj.prizes[this.LOTTERY_PATH[nextStep]])
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return
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}
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@@ -128,6 +132,18 @@ export default {
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})
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}, nextSpeed)
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},
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/**
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* 获取目标位置
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* @returns {number} 目标位置索引
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*/
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getTargetStep() {
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// 如果传入了targetIndex,则使用传入的值
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if (this.targetIndex !== null && this.targetIndex >= 0 && this.targetIndex < this.LOTTERY_PATH.length) {
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return this.targetIndex
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}
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// 否则随机生成目标位置(带权重)
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return this.getRandomTarget()
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},
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/**
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* 随机生成目标位置(带权重)
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* @returns {number} 目标位置索引
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@@ -158,7 +174,7 @@ export default {
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}
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// 通知父组件开始抽奖
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this.$emit('start')
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this.$emit('start', 1)
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// 开始抽奖动画(无论父组件做了什么处理)
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this.startLotteryAnimation()
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@@ -177,7 +193,7 @@ export default {
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this.runAnimation({
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currentStep: 0,
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speed: this.INITIAL_SPEED,
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targetStep: this.getRandomTarget(),
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targetStep: this.getTargetStep(),
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cycleCount: 0,
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totalSteps: 0
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})
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@@ -195,34 +211,36 @@ export default {
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<style scoped>
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.lottery-grid {
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width: 600rpx;
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height: 600rpx;
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width: 615rpx;
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height: 605rpx;
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display: flex;
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flex-wrap: wrap;
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position: relative;
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border: 8rpx solid #ffc107;
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border-radius: 16rpx;
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background-color: #fff;
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background-color: transparent;
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box-sizing: content-box;
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margin: 0 auto;
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margin: 45rpx 0 0 10rpx;
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}
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.grid-item {
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width: 200rpx;
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height: 200rpx;
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width: 203rpx;
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height: 194rpx;
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box-sizing: border-box;
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border: 2rpx solid #ffeeba;
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border: 8rpx solid #FF4646;
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display: flex;
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flex-direction: column;
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justify-content: center;
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align-items: center;
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position: relative;
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flex-shrink: 0;
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background: linear-gradient(180deg, #FFF7E7 0%, #FFDAB2 100%);
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box-shadow: inset 0px 0 24rpx 0px rgba(255, 129, 9, 0.5);
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border-radius: 20rpx;
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}
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.lottery-btn {
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width: 180rpx;
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height: 180rpx;
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width: 203rpx;
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height: 194rpx;
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background: linear-gradient(135deg, #ff5252 0%, #e63946 100%);
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border-radius: 50%;
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display: flex;
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@@ -251,6 +269,12 @@ export default {
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margin-bottom: 10rpx;
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}
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.prize-img-button {
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width: 100%;
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height: 100%;
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}
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.prize-name {
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font-size: 26rpx;
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color: #333;
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@@ -264,13 +288,17 @@ export default {
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.highlight-box {
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position: absolute;
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width: 200rpx;
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height: 200rpx;
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height: 194rpx;
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box-sizing: border-box;
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border: 6rpx solid #ff4081;
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background-color: rgba(255, 64, 129, 0.1);
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border: 6rpx solid #FFDAB2;
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background-color: rgba(255, 64, 129, 0.4);
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z-index: 1;
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pointer-events: none;
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border-radius: 20rpx;
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/* 增加高亮动画效果 */
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box-shadow: 0 0 15rpx 2rpx rgba(255, 64, 129, 0.5);
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/* box-shadow: 0 0 15rpx 2rpx rgba(255, 64, 129, 0.5); */
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/* background: linear-gradient(180deg, #FFF7E7 0%, #FFDAB2 100%); */
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box-shadow: inset 0px 0 24px 0px rgba(255, 129, 9, 0.5);
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}
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</style>
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