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frontend-app/uni_modules/uview-plus/libs/util/gcanvas/context-webgl/ShaderPrecisionFormat.js
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2025-12-16 09:13:48 +08:00
export default class WebGLShaderPrecisionFormat {
className = 'WebGLShaderPrecisionFormat';
constructor({
rangeMin, rangeMax, precision
}) {
this.rangeMin = rangeMin;
this.rangeMax = rangeMax;
this.precision = precision;
}
2025-03-20 08:46:07 +08:00
}